@startuml
sprite $local_florist [48x48/16] {
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00000000001DFFFFFFFFFFF22FFFFFFFFFFFD10000000000
000000000001CFFFFFFFFFF66FFFFFFFFFFC100000000000
00000000000008FFFFFFFFFAAFFFFFFFFF80000000000000
000000000000003DFFFFFFFCDFFFFFFFC300000000000000
00000000000000005BFFFFFEEFFFFFB40000000000000000
000000000000000000159CEEEEC951000000000000000000
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}


!define MATERIAL_LOCAL_FLORIST(_alias) ENTITY(rectangle,black,local_florist,_alias,MATERIAL LOCAL_FLORIST)
!define MATERIAL_LOCAL_FLORIST(_alias, _label) ENTITY(rectangle,black,local_florist,_label, _alias,MATERIAL LOCAL_FLORIST)
!define MATERIAL_LOCAL_FLORIST(_alias, _label, _shape) ENTITY(_shape,black,local_florist,_label, _alias,MATERIAL LOCAL_FLORIST)
!define MATERIAL_LOCAL_FLORIST(_alias, _label, _shape, _color) ENTITY(_shape,_color,local_florist,_label, _alias,MATERIAL LOCAL_FLORIST)
skinparam folderBackgroundColor<<MATERIAL LOCAL_FLORIST>> White
@enduml